BSI PD IEC TR 63308:2021
$142.49
Virtual reality equipment and systems. Market, technology and standards requirements
Published By | Publication Date | Number of Pages |
BSI | 2021 | 24 |
This document discusses the market of virtual reality (VR) and the technical domains pertaining to a VR system. This document provides clarity on how existing standards can be used and highlights further requirements for standards within the scope of TC 100.
PDF Catalog
PDF Pages | PDF Title |
---|---|
2 | undefined |
4 | CONTENTS |
5 | FOREWORD |
7 | INTRODUCTION |
8 | 1 Scope 2 Normative references 3 Terms and definitions 4 Markets for VR equipment and systems 4.1 Overview of VR markets |
9 | 4.2 Customer requirements 4.3 Typical VR ecosystem Figures Figure 1 – VR ecosystem |
10 | 5 Typical use cases of VR Tables Table 1 – Typical use cases of VR |
11 | 6 Technologies of VR 6.1 Technical domains of VR equipment and systems |
12 | 6.2 Factors for display quality of VR equipment and systems Figure 2 – VR technical domains |
13 | 6.3 Visual comfort considerations of VR equipment and systems 6.3.1 General 6.3.2 Binocular disparity 6.3.3 Screen door effect |
14 | 6.3.4 Motion-to-photon latency 6.3.5 Blue light 7 Related work of other SDOs 7.1 IEC TC 110 |
15 | 7.2 ISO/IEC JTC 1 7.2.1 JTC1 7.2.2 ISO/IEC JTC 1/SC 24 Table 2 – Existing and future standards of TC 110 |
16 | 7.2.3 ISO/IEC JTC 1/SC 29 Table 3 – Existing standards of ISO/IEC JTC 1/SC 24 |
17 | 7.2.4 ISO/IEC JTC 1/SC 36 Table 4 – Existing and future standards of ISO/IEC JTC 1/SC 29 |
18 | 7.3 ITU 8 Potential standardization items in TC 100 8.1 Expected standard framework for VR systems Table 5 – Existing standards of ISO/IEC JTC 1/SC 36 |
19 | 8.2 Possible new work items Figure 3 – VR standard framework |
21 | Bibliography |